Minimum of 13+ years professional work experience producing art in a related production pipeline (Animation and game industry experience), Knowledge of Photoshop and Adobe suite with a solid understanding of core artistic principles including, color, composition, structure and perspective. Design a broad range of original concepts for characters, creatures, interior and exterior environments, user interface, vehicles, and objects in both organic and industrial ranges of style. Works closely with Project Leads to develop concept artwork that defines the overall look and art style of the game. Strong Environment painting, Some graphic design skills also.

Bangalore, India

Member since Apr 2020

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Shyju Kunnoth