VR/AR Menu
Decided to explore AR and VR fields a bit more. I love an opportunity to use all space dimensions and the sonic environment for interaction design. Especially I really like how sounds get to work there. It really helps a user to get how to interact with a system.
To practice Unity, I’m going to recreate this shot in a real VR space. I’ll attach an Android apk file, so everyone will able to try it on their own devices.
🔊 By the way, it’s my first design concept on the Dribbble where I use sounds. It’s just a simple panning but it works well: it gives a space clue where the interaction happened.
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