For the past seven years I have worked as an artist at Drakensang Online. During this time I had the opportunity to work in various areas in the Art Department. I was responsible for creating and maintaining the UI (which was built in Maya), developing concept art for characters and their equipment as well as creating Low Poly 3D models of some of those concepts. During the last months I was also tasked with creating 2D icons for all manner of equipment and quest items. I also created illustrations that were used in ingame events and marketing.

Werder, Germany

Member since Feb 2022

Illustration

Full-time opportunities

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Lucas Schmat