Biography
Technical Artist with 2D/3D design, animation, and game development background. Proficient in various design and development tools, specializing in visual effects, UI/UX, and procedural 3D content creation. Skilled in optimizing assets, shaders, and pipelines for better performance. Capable of developing custom tools and shader networks in environments like Unity, Unreal Engine, and Houdini. Practical experience in VFX, rendering, compositing, and AI-assisted design tools.
Chişinău, Moldova
Member since Oct 2013