Based in New York City, I am a french freelance animator, CG artist, and illustrator.

I create content and animations for short movies as well as architectural projects and VR experiences. 

I mostly work as a CG artist, specialized in using 3ds Max (animation, modeling, texturing, layout) and used to work with Unreal Engine 4 as part of my workflow. I also create 2D animations (traditional, vector, and puppet animation) using After Effects, Adobe Animate, and TVPaint.
Comfortable with my drawing skills, and having developed an eye for design, I can create layouts, story-board, and UI for different media.

Don’t hesitate to reach out to me if you have any questions,
for a quote, or for more details.

New York City, NY

Member since Oct 2020

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