My career began with graphic design during my middle school years. I acquired a solid foundation in Adobe software and worked as both a freelancer and a printing supervisor.
The turning point in my career occurred when I discovered the free, open-source "Blender" software. It was a game-changer for me. While working in the graphic design industry, I enjoyed experimenting with photo manipulation techniques to give flat elements a 3D look. I learned Blender just for fun, and from there, I started converting concept drawings of artists into 3D models. What began as a hobby quickly transformed into my passion.
Today, I am gaining knowledge and experience and working towards seniority in the 3D character design field. I approach my work with enthusiasm, always striving to experiment and learn more.

Malaysia

Member since Apr 2023

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Mahdi Yasini