Biography
I create high quality 3D character models and textures of both hard surface and organic nature. I have experience in creating character designs/concepts from scratch. I use industry standard software and incorporate AI into my workflow to provide flawless quality in minimum time.
Key competencies include:
• Excellent character modeling and UV skills in Maya / Zbrush
• Strong texturing skills using Substance Painter with an emphasis on realistic texturing techniques
• Good knowledge of physically based rendering techniques
• Ability to closely adapt to a specific art style
• Strong anatomy knowledge
• Traditional art school background
• Good knowledge of Photoshop and Stable Diffusion AI for render post-processing
• Ability to deliver results on time
• Passion about art and pursuit of improvement
Canada
Member since Aug 2023
Skills
Top Specialties
Brand / Graphic Design 1–2 years
Illustration 3–5 years
Product Design 1–2 years
Work History
3D Artist at Freelance 2020–Present
Seeking
Freelance or contract opportunities
Full-time opportunities