I studied at Mimar Sinan Fine Arts University Graphic Design Department, then I started my working life as a freelance graphic designer and illustrator. At the end of 2014, I entered the game industry as a 3d artist and I have been continuing to expand my portfolio.

WORKING EXPERIENCE:
VO DIGITAL ARTS, 2015 - 2017 (3 years)
Gameguru, 2018 - 2019 (15 months)

COMPUTER SKILLS:
Maya, Zbrush, Photoshop, Marmoset Toolbag, Substance Painter, Quixel

KEY SKILLS:
• Low poly and high poly modeling.
• Texture painting.
• UV mapping.
• Baking High poly assets into functional game models.
• Modeling objects from concept art, and reference images.

İstanbul, Turkey

Member since Feb 2019

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