Adobe Air Epic UIKit
While building Hue Ice: Live, most of my time has been spent on making the building blocks for a scaleable, cross-platform application (not so much on UI design). I've been developing with OOP AS3 for years, which is also my real job, and when Adobe Air came out I started developing stuff with that as well. Mostly I've just been writing classes upon classes to control the most basic functionality; this is the turning point.
This UIKit is being developed from the ground up, with a goal of having a complete library of objects to drag & drop into my projects. All elements will be compiled as Flash / Air components, which will enable external parameters (just like you know from XCode).
Please note that this isn't a matter of UI Design, but Code design, so please refrain from commenting on the looks; don't judge the lady on her looks man'!
Just another status update from my ever expanding project.