Low Poly SVG Experiment

This began as an SVG illustration/animation with lots of curves and rounded shapes.

I am generating the liquid progammatically so it's different on every drip but the drawback was that it looked a bit low poly.

So in the time honoured tradition of working with what you've got, I changed the graphics to match the liquid!

This is built with Greensock version 3.0 which is now in the public domain - Here's the live SVG.

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Chris Gannon
Interactive 2D & 3D Designer
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