Squash&Strech
We all watched and admired Disney cartoons, right? The animation was the part of that and here are what we can learn from it and apply it in UIs.
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Btw, one short animation history flashback.
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The laws of animation physics we owe to Frank Thomas and Ollie Johnston. Working for the Walt Disney Company in its heyday of the 1930s, these two animators came up with the 12 basic principles of animation, each of which can be used to produce the illusion of characters moving realistically in a cartoon.
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Want more of these tips, let us know in comments what do you like.
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