VR Menu Interaction Pattern
This is a part of my exploration series for VR/AR menu interaction pattern.
I thought I would be interesting to make a spatial reference to an item sequence and to get rid of duplication a selected item in a display field and a list of items as usually it is when we use a dropdown (in this case, we should duplicate the selected item to keep a consistency of a list order).
This interaction implies that a user can use swipe up/down gestures. The arrows suggest in which direction this type of interaction possible.
after effects
animation
ar
design exploration
interaction
interaction design
menu
microinteractions
navigation
ui
ui animation
ui concept
ui pattern
ux
ux design
ux pattern
vr
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Posted on
Aug 19, 2019
More by Oleg Frolov View profile
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