Game Concept

More presentable version.
Working on this for the past 6 months for 3 hours, learning programming, unity, creating assets finally coming up with a satisfying design for your characters and ui vibe.
Making games alone is harsh. :'1
(Background map is part of Don't Starve not my own (Gotta work on that as well shoot!))
- Don't Starve whole aesthetic vibe is what I'm going after
Gritty sub-tone of impending doom and oppressive environment "real" representation of World War one. (World History and it's multiple art styles is one my favourite subjects.)

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