Low Poly Bodhi

Refining the models of my boys based on what I've learned developing games in Unity. They now have a super low-poly rigged model, weighing just 160kb with animation states and facial expressions. Most importantly, they're now optimised to use in mobile games, including the VR game prototype I'm building for them.

Can't wait to introduce the kids to their digital characters on the Oculus. 😎

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