Iconography experiments
Working on some updates to our UI kit and some brand assets here @ Tentrr (https://tentrr.com). Refreshing current kit, introducing some new ones, realigning the overall style to be more cohesive, and completely overhauling our brand-level iconography. This is going along with a major overhaul project that I've been working on (this feels like deja vu, come to think of it...) for a little bit. Colors aren't set in stone, so will probably keep tweaking those as I get closer to a release.
To explain why these are even happening again...
The goal with redesigning and retouching the brand icons is to make them a little more in-tune with our actual products. It's addressing some concerns that have been raised internally and externally, so will continue to tweak those up until we're happy.
As for the UI...this is just to create cohesion. This is all driven by several new features that I'm working on and proposing, so I felt it was a good decision to start unifying everything better than they currently are. It also gave me an opportunity to experiment with some optimizations in Sketch and with my Gulp SVG processing.
Hopefully going to release some of these soon and do some testing. Also potentially considering open-sourcing the core of the UI kit, in case anyone is looking for another set for Sketch...because there just aren't enough of them ;)