Brad, the white bread

Just a quick render to test the Cell Shading Blender setup I've been studying in the past few days.

I have a game and portfolio project in mind in which I want to use a toon style, so I wanted to implement this in Blender to make some good mock ups. This is the first part of those. Brad will get some friends soon!

I started using a tutorial made by PIXXO on youtube, but there's some stuff to do to make it work properly with shadows and textures.

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