SciFi Obj 01

Starting in Dec I went through a course on Hard Surface Modeling so that I could properly learn how to model objects in Cinema4D. It's a fantastic course. I want to put some of this learning to good use at PCPartPicker, but first I'm playing around and making objects so that the process feels more intuitive. This is just some sort of sci-fi box, nothing fancy, but it was really helpful to work up a concept, push through the problems I ran into, and explore how to apply materials and set up the scene for rendering in Octane. I want to keep knocking out little experiments like this to keep the skills sharp so there will be most posts to follow.

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