Tekken Mobile Case Study
A case study of the Tekken Mobile game not for commercial purpose. Decided to practice designing within the constraints of an IP. Incorporated Player Experience Stories (PXS) and colour theory; as well as UI/UX "F" & "Z" eye movement conventions. Referenced the Tekken Mobile live game's main menu and shop. Background images from Pixabay (Search "Galaxy"). Icons and other assets created in Adobe Illustrator.
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