Clue App
I joined Clue in 2015 as an interaction designer when the team was small and the product only 2 years old. At the time, the app was focusing on the core function to follow one’s cycle phases and receive predictions accordingly. Noticed by medias and organisations, Clue was already growing a loyal user base. Thanks to a user centric approach and the strong mission behind the product it continued to grow. Clue is so much more than as a simple tool to follow menstrual cycles. It offers an inclusive and educational experience embracing users in their diversity. Thanks to an early decision to focus on science and work with academics, Clue cemented the trust of users and increased their eagerness to learn.
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