3Dimensional Studies — 001
Posting some older work for a bit.
I was trying to understand Cinema4D and decided to learn composition in terms of texturing and particles. I feel like my idea behind this piece was to have multiple layers and give it a grainy look, yet in a realistic space.
Eventually, this turned into a slightly space like visual, so I decided to stress that style and form the cloudy background.
Did some post-production work in Photoshop and Illustrator to detail out some tiny grid-like structures and wrap everything up.
Keep your eyes peeled for more 👀👀👀
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