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In the early days of building interface elements for MacOS and desktop applications, a lot of time and effort went into the craftsmanship of a single element. One major aspect of this process was knocking out alpha channels for each button instance. This involved carefully selecting the pixels that made up the button's outline and deleting them, leaving only the desired shape of the button visible.
Creating a single button could take hours of work, as designers had to carefully consider the size, shape, color, and overall aesthetic of the button. They also had to ensure that the button was functional and easy to use, as well as visually appealing and consistent with the overall design of the interface.
Overall, building interface elements for MacOS and desktop applications required a lot of attention to detail and careful planning. It was a time-consuming and labor-intensive process, but one that was essential for creating intuitive and user-friendly interfaces.
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