Oculus GO Anytime UI - Hover over
When I was working on the visual design for the Oculus Go, the Lead UX Designer (Chris Nesladek) let me get OCD in details like this. I had to do this letter by letter and adjust the spacing by hand just like in the old presses lol. I thought the hover over would look nice if it animated into the bold version of the typeface (Oculus Sans) instead of a tricked hard cut. There's something pretty about making the narrative of UI continuous. It lets the user be aware of their journey, especially in a new system like VR.
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