Color Shader

My good friend Zach Corzine showed me how you can use the color channel to control and mix materials in Octane.

Check out his work here - https://www.instagram.com/zachdarren/

I'm still trying to figure out how to best mix a pixelated style with Octane renders. I want the coloring and light from Octane but the hard edges of the standard render's antialiasing.

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