Generative Art Engine Revamp Across 4 Canvases

It's been awhile since I posted about the progress on my engine, and for good reason. I went back and re-worked the architecture to separate the core of the engine and the code that generates the art itself. By doing that I'm now able to handle situations like this where there are a potentially unlimited number of canvases to be created and drawn. So far I'm pretty happy with it.

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