Inside - VR Experience

With my colleague Paul Leyendecker, we developed the graphic space exploration “inside”, which makes graphic compositions accessible in Virtual Reality.

This awarded bachelor thesis contains the conceptional, visual and programmed implementation of an application for the “Oculus Rift”, as well as the development and realization of a corporate design, website and a booth for marketing purposes.

for much more info see: www.inside-vr.com

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