Juvenile Detention

For the Juvenile Detention project, I worked alongside developers and a documentary producer at The Atlantic and created their first virtual reality films with composited animation. The opportunity allowed me to travel into the field at a juvenile detention center, film with cutting-edge and untested equipment, and animate/composite 3D animation onto VR footage.

The final project premiered at an Atlantic LIVE event in Washington DC, with US State Senators and juvenile justice experts in attendance. It was also published on a unique landing page on The Atlantic’s website.

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