Loving girl
I’ve drawn, vectorized, rigged and animated this little lady! I had to prove myself and my guys that we could push further out the amount of detail in our characters and still animate them in a very lively manner.
The face rig is 100% homemade :
- One null for the eyes movement
- One null for the blinking
- One null for the face control and parallax
- Shape layers for the mouth deformation, with rotation and position animation
Then a series of overlaid effects :
- Overall glow
- Cinegrain (visible, 70% in overlay mode)
- Displacement map using the same Cinegrain to distort the edges
- A light leak from MotionArray in screen mode, with some Levels adjustment
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