Reliquary
Made in Blender, rendered in Cycles, and postprocessed in Photoshop. Blog post (with full-size version): http://bencrowder.net/blog/2012/02/reliquary
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Made in Blender, rendered in Cycles, and postprocessed in Photoshop. Blog post (with full-size version): http://bencrowder.net/blog/2012/02/reliquary