Switcher O/I
Hi there!
It's a part of my exploration of UI in AR/VR.
I guess that motion in an interface interaction is getting to play the main role. When we are talking about 3D space, motion of objects is more noticeable than colour movements especially. In real life, object's colour depends on lights, an angle of view, environment, etc. Colours are changing all day. As designers, we can't rely on colours when we need to design UI interaction for AR/VR fields. In this case, interactive motion design is the most suitable solution.
Interactive prototype — https://framer.cloud/Tbuft/
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