Preferences Using Game Mechanics
During the registration process for a webapp we're designing, we needed to capture user preferences. Rather than ask them to pick items from a list or type items into a form field, I opted to use images of different foods and allow them to pick items they like and don't like. Selecting Like highlights the item. Selecting Don't like hides the item from view, removing it from the list using a little jQuery.
More by Todd Zaki Warfel View profile
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