Flailing delayed octopus ⏄

This is actually a forced Cinema 4D Delay Effector error, instead of rewinding to frame 0 I scrubed randomly and hit render.

Its a moextrude on a pyramid restricted to a CV-Parametric selection tag. No idea why Cineversity have not made this a fully fledged plugin yet, it’s beyond rad:
https://cineversity.com/vidplaylist/cv-parametric_selection_tag

Delay effector is set to polygon deformation which causes the wierdness at the start, if you don't rewind to frame 0.

More by Christopher Cook aka tooandflow

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