Evolution of React VR
Gradual stages of the creation process for my React VR illustration.
Crap sketch > moderately better sketch > greyscale vectors in illustrator > loose colour vectors > more detailed vectors > move to photoshop and pixel paint in refined shapes, details, and colour gradients.
It's the same workflow for all my stuff. Plenty of second-guessing, experimenting, problem solving small areas in between all these stages though.
Working on doing more of the heavy problem-solving in the thumbnail stage. Saves so much time down the pipeline. #goals
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