Robo Bust - Neck Details
It's been years since I shared work on Dribble, time to start using this great platform again!
Here are some neck details of a personal project titled: "Robo Bust"
Software used: 3DSMax (modeling) Quixel Suite: DDO (texture painting) NDO (normal sculpting) 3DO (look dev rendering)
Check out the model in real time at sketchfab:
https://skfb.ly/ZB9t
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