Robo Bust - Neck Details

It's been years since I shared work on Dribble, time to start using this great platform again!

Here are some neck details of a personal project titled: "Robo Bust"

Software used: 3DSMax (modeling) Quixel Suite: DDO (texture painting) NDO (normal sculpting) 3DO (look dev rendering)

Check out the model in real time at sketchfab:
https://skfb.ly/ZB9t

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