Weather App in 3D
I decided to start playing around with the idea that in an AR setting users will be interacting with software in a completely 3D environment, so apps don't necessarily need to be "flat" panes (or even fake 3D), and in the spirit of making software less obtrusive they can also inherit lighting from the surrounding environment. This image was just an initial test for me to remember a lot of the 3D rendering techniques I have forgotten in the last few years, and I see much more potential in using 3D than just to add some depth and coloring to software.
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