Anatomy of a split

I'm starting to get into speedrunning, so I figured I'd experiment with a data visualization to display my splits, rather than just a raw timer and a few colors, as is the norm for this kind of thing. It might be overkill, but so far it's turned out to be really promising.

This is also the first time I've ever tried to document a design before implementing it. It worked out really well, and I was able to spot several problems before trying to build it for real. I'll definitely have to do more of that in the future.

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