#10 Vertical Distribution
Hey dribbblers,
Recently i've stumbled upon one interesting ux article about human-machine interaction and, as i found out,
one of the most limited human recourses is cognitive memory. That made me thinking about how we, as a designers, might try to evolve our user's experience within different directions, including online shopping, pizza ordering, or generally selecting items located in different categories.
Combined with a now-days tendencies and reachability issues due to increasing screen sizes, here's the option how user's cognitive memory might be unloaded through online shopping experience. And most of the interaction might be conducted with right/left swiping. Your thoughts and suggestions on the topic are highly appreciated as always.
Also, i've covered some process of designing this and my other ideas in here, so you are welcome to check it out.
This shot is being part of so called interaction library, launch of which's been announced at my previous post.
Interaction library would aim a few main targets:
- Quick access to the example of a generic interaction you can quickly share with your client to get a reference point on the table;
- It’s easy to select and implement a behaviour type that would be suitable for a particular project you work on, as i’ll try for them to serve a typical UX need;
- I will as well try to cover the most interesting and non-standard approaches to explore relatively fresh behaviours so we all stay mainstreamed and aware;
- I do love create nice and smooth interactions and so now i have a chance of doing that independently of the project i currently work on most of my time :)
P.s. Thanks for hitting "L" if you like it, this will tell me to keep designing more of it!