Jump Cube
Played with a little timeline animation in C4D for some practice and a little decompression after some solid weeks doing development.
Posting this cause I want to remember all the things that are wrong with it. The cube jump looks pretty ok, but composition and execution are bleeergh. I came across a real interesting C4D limitation. I can animate the cubes, throw them in a cloner and time offset them in mograph, but I couldn't animate the textures on the cubes and time offset them in the way I wanted.
I think my approach is a little wrong, and now need to find another one to create my original vision!
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