Virtual reality interfaces - Process

Good morning guys,

We've just beefed up our Virtual Reality UI process by adding an Oculus DK2 into the mix. With the help of our friends at Visualise we're now able to design full VR interfaces within sketch and preview our designs in context.

It's a great way to prototype quickly and test out layout and proportions. This process doesn't give us control over depth but it's already a solid starting point to communicate with Unity developers.

We'll be looking at UI motion design for Virtual Reality in the next few days, potentially using Principle or After Effects.

We'll keep you updated as we progress!

Enjoy the rest of your day.

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