Principle File 02: Natural Movements
One of the big points of motion within Google Material guidelines is to try to capture a natural movement. Gravity affects elements and objects should very rarely move in a straight line.
How do you mimic a curved motion then within Principle? You manipulate the X and Y values within the timeline.
Going up? Offset the Y value by .02s, this way the object starts to travel on the X axis before moving upwards.
Going down? Offset the X value by .02s. Like the above, this forces the object to start it's movement on the Y axis.
natural-movement.prd
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