Experiment #3 The BLOB!
I'm still discovering the infinite applications of the sine wave. This time, applied to a SphereGeometry.
A wave is calculated by measuring the distance between each vertex on the sphere and a Vector3 aptly named 'warpVector'.
Play around with the size and speed variables and see how it behaves.
See it live: http://www.danieldelcore.com/lab/3
Source: https://github.com/delcore92/Experiment-3-The-Blob
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