Vellum Bubbles

i finally found some time to finish an old project. i created the vellum sim a long time ago in houdini and used it now as a base for some shading and lighting experiments with solaris and karma xpu. also i checked out the odin denoiser that give pretty nice results. It was a lot of fun to experiment with different textures, shading and lighting with Karma. Vellum simulations are still my favourite thing to do in Houdini.

Some final touches were done in Nuke.

Highly inspired by the great artists Danial Ghods and Zachary Corzine.

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