Visual Identity Design for Fake Death Drink - A 3d Study Project

Circa 2010, as a 15-year-old, I had my first contact with Cinema 4D.

In 2021, working as a graphic and motion designer at an ad agency, I dedicated a lot of my free time to (re)learn C4D and Octane. My mission was to connect these worlds I was in and loved so much.

Inspired immensely by studios like Tendril, Buck, and especially ManvsMachine, "Fake Death" was a study project that taught me a lot about UV mapping, rendering, scene lighting, and more. I developed this fake beverage brand and brought it to 3D with a custom can and fun package. It was originally created and rendered with Octane, but some scenes required resizing and rerendering for this case.

These were done with Redshift now in 2024, and now this entire project ended as a mix of both!

Now, my mission is to take this beyond a hobby.

Year 2021             Software Cinema 4D / Octane / Redshift

Thanks for checking in!

See it on Behance

@boshi_ww

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