Overdrive Blast (UI/UX)

This is a work-in-progress project that combines my passion for UX/UI Design and gaming. The goal is to create an immersive and intuitive experience for players in a thrilling racing game.

 

The screens developed so far include:

 

Main Menu: A welcoming and functional interface, allowing players to quickly navigate through the game’s key options. 

Event Selection : A dynamic and visually appealing layout designed to simplify the choice between different races and challenges.

Garage : A interactive screen where players can customize, upgrade, and select their cars for each race.

 

In-Game HUD: A minimalist and efficient design, ensuring that critical information such as speed, position, and time is presented clearly without distractions during the race.This project is still evolving, but it already reflects my commitment to delivering a player-centered experience that combines functional design with captivating aesthetics.

 

More screens and features are currently in development and will be added soon.

Stay tuned for updates as the project evolves.