Daily 013: shader experimentation (+ 2D animation)
Wanted to experiment with custom halftones for a long time, and the Adobe suite just isn't the right tool for me in this case... Blender, on the other hand, especially thanks to it's implementation of repeat zones in shaders (thanks to Miguel Pozo, currently in Alpha) really allows for superb effects, easily. Maybe there's a way to do this without the repeat zone? I couldn't find it ahah
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