Hamdard University 3D Interactive Game

My First Game Project

Experience Hamdard University Karachi like never before with this immersive 3D interactive game! Built using Unity, this open-world game features the Faculty of Engineering Science and Technology (FEST) and a newly designed university gate with detailed surroundings. Enjoy realistic gameplay with running cars, NPCs, and dynamic time-based environments, including morning, evening, and night settings. Dive into this unique university simulation inspired by open-world games and explore the campus in an engaging way! In Hamdard University 3D Interactive Game as "The First Game.".

Game Icon 👇

Game icon

Game Trailer (Quality compromised due to dribbble size limit) 👇

🎮 Game Play shots 👇

Models designed for this Project 👇

Hamdard University Gate
HU FEST 3D
x-Stand banner
Game Coin

Report Covers 👇

Game Overview

Core Gameplay Features

  • Dynamic player abilities: walk, run, jump, roll, punch, die, sit in cars/benches, and collect hidden bags.

  • Adjustable camera system with First-Person, Third-Person, and Offset views.

  • Interactive mission arrows, coin challenges, and collectible bags.

  • Health, UI, & HUD track health, score, weapon, and time, with death/respawn logic.

World Design & Environment

  • Time-based environment with shifting visuals, NPC behavior, and sounds.

  • Two maps: FEST (interactive urban setting) and HU Gate (unique design).

  • Realistic props (trees, barriers, walls) and dynamic NPCs (walking, sitting, chatting).

  • Guards remain stationary; rangers interact and may lead to player death.

Vehicle Systems

  • Realistic traffic with vehicles moving and parked.

  • Taxi interactions for missions and smooth collision destruction.

User Experience & Menus

  • Main and Pause Menus with options to adjust controls, graphics, and sound.

  • Cinematic elements: game trailer and logo animation.

  • Environmental effects like waving flags for immersion.

Audio & Sound Design

  • Distinct player sounds: walking, running, and custom death sound.

  • Dynamic ambient sounds change with time of day.

  • NPC footstep sounds and vehicle noises enhance the world.

  • Clear menu sounds with button hover effects.

Development Timeline

  • Development Time: Approximately 1 month in development.

3D Models & Assets

Main Mission Scenes

  • HU Gate (3D model)

  • FEST (3D model)

Environment Elements

Main Character

  • Gavin: downloaded, animated, and integrated into the game.

Software & Tools Used

Game Size & Platform

  • Game Size: 745 MB.

  • Platform: PC only.

Code & Scripting

  • Total Scripts: 26 C# scripts managing core game logic, interactions, and animations.

Dynamic Environment

  • Time-Based Phases: The game environment shifts dynamically between morning, afternoon, evening, and night.

Note:

This project was created as part of the "Special Topics in Mobile and Web Development" course for learning purposes only. It is not intended for commercial use. The 3D models used in the game are owned by the developer, but Hamdard University Karachi retains the rights to the design of its main gate and FEST. All third-party assets used in the game are the property of their respective owners, and their copyrights are fully respected.

My Youtube channel: https://www.youtube.com/@RealNajeebBaloch

Download some of my 3D models for free: https://sketchfab.com/Najeebbaloch

Know more about Hamdard University FEST: https://www.hamdard.edu.pk/programs-offered-fest/

View FEST 3D: https://dribbble.com/shots/23937719-Hamdard-University-Faculty-of-Eng-Science-Technology-FEST

Download X-Stand Banner model: https://skfb.ly/psFv6

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