Day 09: Input Form

Day 9 of my UI challenge.

Bit of a break the last few weeks. Lots of new work is happening behind the scenes at Wildcard so this project has taken a backseat.

I've always found it difficult to prototype a cursor interaction, and yet it gives off such a deeper feeling of reality. I was able to pull it off in Principle here, though I had to use a lot of artboards to make it happen—not necessarily ideal. Maybe there's a hack I'm missing. Anyways, the Principle file is attached for those of you who would like to dissect this.

input_form.prd
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