360 Character Walk Cycle (After Effects)
I wanted to make a more flexible character rig for animating within After Effects, something that I could rotate 360 degrees in the scene.
This is the result. There are a few things that are broken on him which is limiting how much I can animate him, but I have learnt a lot for the next time I need to make a rig like this.
It was made using a combination of Duik and Rubberhose.
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