Case Study: Futuristic App Design for Deviant

Hello,

This time, I'm presenting interfaces for a social and institutional app designed for a game called Deviant.

While this game and app don't actually exist, they serve as a case study. Both the game and the app feature a modern, futuristic design, incorporating well-established market standards that enhance user navigation without losing the unique identity of the game.

What do you think—do you like it?

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Lucas Cray
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