Songs player widget. Concept 1
I'm excited to share my latest product design concept. This time, I set out to create something akin to a widget, with a strong focus on user interaction.
The primary challenge was to condense as much information as possible into a limited space, and that's where I concentrated my efforts in this project.
One of my favorite UX principles is to avoid overwhelming the user with information right from the start. It's far more effective to deliver data gradually, allowing the user to dive into the details only when they choose to.
This principle became the foundation for my concept of a music listening app. Working on interactions, swipes, and clicks was incredibly satisfying, as I managed to achieve a "hidden" information effect that reveals itself only at the user's request.
I'm confident that I'll continue exploring similar experiments. Although they require more time, it's exactly what's needed to enhance UX and interactivity.
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