Hacker

In 2023, I began working on UI design for a game called Hacker with my boyfriend. This project is special to me because it gave me the opportunity to fully unleash my ideas—not just in design, but also in animations using a custom-made plugin in Unity, which was incredibly fun and rewarding. It was a chance to bring all my skills together, including Photoshop, a bit of Illustrator, and Unity. Through this experience, I discovered a newfound passion for animation, and I’m excited to explore that further in the future.

The project development is currently paused, but it remains one of my favorite projects to date.

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